Accessibility Grade: A-
Before we get into the museum itself, it's really important to note FloridaRAMA's sensory friendly map. Since the exhibits feature a variety of sounds and flashing lights, which some museum patrons may find abrasive, this resource will be really important to our neurodivergent readers. In the bottom, right-hand corner of the map, you'll notice a number of pink symbols. Each of these symbols represents a different type of sensitivity zones, including: visual, headphone zone, gentle touch, share, strobe, and scent. To view a detailed description of the sensory friendly map, click here. If you'd like, while purchasing your tickets at the front counter, you can request to look at a copy of this map.
After purchasing our tickets, before venturing to the exhibit hall, we made our way through Python Alley. Here, patrons will notice a brightly colored art piece that decorates the wall on the right. To the left are a few road signs, as well as some fake grass, and a interstate-style street sign that directs you towards the Mermaid Star Hotel. As a power wheelchair user, this space was fine for me; however, my friend Lindsay, who's a manual wheelchair user, found the incline to be a bit steep. In order to propel herself up this ramp, she had to use the handrail, which you can see in the picture to the right. After having this experience, I was a bit skeptical about the rest of the exhibits. For the most part, they're pretty accessible, but we'll talk about those in just a minute. If the incline wasn't as steep, even by a little bit, Python Alley would be much easier for people who use manual wheelchairs, walkers, gait trainers, and even canes. I digress.
After exiting, we entered a large, courtyard-looking area. From here, you're free to visit the exhibits in any order you'd like. I'll be detailing the path that we took; however, that doesn't mean you have to follow our example! Since it was close to the entrance, we decided to make our way to the Motel Lobby. We didn't want to show too much of it, but know that the room looks like the lobby of a hotel, complete with fake brochures to fake attractions, as well as a guest book that you can sign. Leading up to the lobby, there was an illuminated putting green, which was decorated with small, plastic alligators, boats, plants, etc. The most striking object was located outside of the hotel lobby's entrance, which sports a bright blue, pink, and yellow neon sign. The bright blue mermaid tail, the pink lettering that spells "HOTEL," as well as the yellow stars and blue bubbles, are on prominent display. I really loved the neon sign and thought it added a very interesting and unique charm.
In fact, if I were to use one word to describe FloridaRAMA's exhibits, "charming" would be pretty appropriate. Making our way into the Lampscape exhibit, I couldn't help but feel a sense of wonder. Visible in the picture to the right, the walls of the room were completely made of mirrors. In front of these mirrors, we peered into black shelving, which held a large number of white lamps. Each of these lamps had a different shape. Some felt a bit over-the-top, while others looked like something you might have in your own home. I also noticed that none of these lamps had lampshades, which created an interesting spectacle in the reflection from the mirrors, as well as the direct light from the lamps. For those who have photosensitivity, this exhibit might be a bit too much. For wheelchair users, like us, there was plenty of space to maneuver; though, we did notice that people packed into the room pretty quickly.
After leaving Lampscape, Lindsay and I made our way through an interesting looking hallway. It wasn't quite wide enough to fit both of our wheelchairs side-by-side; however, there was plenty of room for each of our wheelchairs. I was mesmerized by the multicolor, glow-in-the-dark orbs, which were scattered all over the floors, walls, and even a little on the ceiling. Here, from the lights, I didn't witness any strobing effects. If you are sensitive to black light, please be mindful of this area. It's also important to note that this area has a few, accessible restrooms. This hallway is also the only way to access the Ballet of Final Anthozoans exhibit, so I felt like that detail was important to note.
From here, we made our way into the Sunnymooners Suite. Because this exhibit is set up like a bedroom or hotel room, there was a decent amount of room. As you can see in the picture, the exhibit had ample space for both of our wheelchairs. Wheelchair users, and other patrons with mobility disability, should be careful not to trip over the stuffed tentacles, which extends from beneath the bed and into the center of the room. If you are a fan of pink, as am I, this exhibit will feel oddly comfortable. While the light seemed to be kind of low, patrons with visual disabilities may want some assistance to navigate the room, especially to avoid tripping over the tentacle. For what it's worth, I thought this room was really interesting and oddly nostalgic.
Our next stop was the Sugar Coat Disco exhibit. Because this room had a lot going on, at once, we tried to make sure that our picture didn't give too much away. For Lindsay and I, it was pretty easy to maneuver our wheelchairs in and out of the room; however, yet again, we did take up a fair bit of space. This room is filled with objects that are either brightly lit, or reflective of light. If you have epilepsy, or anything similar, you might want to be a little conscious of this detail. The contents of this exhibit were brightly colored, in such a fun way. While neon signs and disco balls hung from the ceiling, the walls were covered in a variety of shiny objects. Seen in the picture above, one section was decorated with spoons, which were arranged in a really interesting way, that gave the appearance that the wall was dripping with silver. This room also a fun activity, that incorporates the spoons, which I won't spoil that for you in this Accessibility Review. If you want to discover this secret, for yourself, then you'll need to check it out!
Next on our list was the Strawberry Room. This exhibit felt a bit smaller, which you can probably tell by looking at Lindsay and myself, in the picture shown to the left. In here, pink lighting blended a bit with the strawberry theme. Strawberry wallpaper decorated the top-half of the wall, while the bottom-half remained a solid red. A strawberry-themed put-put golf hole, similar in shape to the one we saw in front of the Motel Lobby exhibit, took up a decent amount of the exhibit's floor space. If you have the ability to transfer, or if you aren't a wheelchair user, a strawberry seat is nestled in the corner of the room. A large pole was also located in the center of the exhibit, which took up more room. Since there wasn't much room, we didn't spend very long in this exhibit, though it was really cute.
As we exited the Strawberry Room, the Alley Gator 3030 exhibit quickly caught our attention. While we weren't able to fit side-by-side, as shown in the picture, you can see that there was plenty of room to accommodate both of our wheelchairs. While pretty simple, as we went through it, Alley Gator 3030 had Lindsay and I feeling like we were kids again. While there were green lights around us, nothing appeared to have a strobing effect or anything like that. Younger kiddos may feel a little apprehensive, but I felt as if this exhibit was pretty fun. What's better is that it was also pretty accessible. While you head through these illuminated jaws, make sure you pay attention to the little details lining the walls, as well as the area beyond.
After making it through the jaws of Alley Gator 3030, we found our way to Searchlight Santcuary. Because this exhibit was so interactive, I want to make sure that I don't explain it in too much detail. Surrounding you, on both sides of the room, as well as the back, was an interesting depiction of a forest. A sensor was laid out before us, which interacted with the exhibit, by following the location of your hand. Because the sensor was pretty tall, both Lindsay and I struggled to reach the sensor that operated the exhibit. If you are a wheelchair user, you may need some assistance to interact with Searchlight Sanctuary.
So, I just want to point something out: Mermaid Dressing Room was probably my favorite exhibit. If you have an affinity for aquatic- or nautical-themed décor, this exhibit will probably feel extra special to you, too! The room was filled with objects and decor that were mostly pink and blue. As you can see, in the picture above, it was arranged like an actual dressing room, makeup counter and all. Again, I don't want to give too much away. There was enough room for both Lindsay and myself, though there was some furniture that you'll need to navigate around. Other than that, this exhibit was pretty relaxing and mainly had diffused or soft lighting, throughout. There was much more in this room, so you'll have to experience it for yourself.
The Fountain of Life was a pretty interesting exhibit. It was a bit different than the others, in the sense that you are encouraged to move through it, rather than simply entering it and looking around. There wasn't room for Lindsay and I to stand, side-by-side; however, there was plenty of room for each of us to move through the room. The brightly-colored cylinders, shown in the picture above, line the walkway. These encircle the focal point of the exhibit, at the center of the room, which I'm purposefully concealing.
Lastly, we made our way to Centcom, the exhibit that feels like it's at the center of the entire museum. Here, you'll find a bevy of buttons, sensors, and switches. You can use these devices to interact with different kinds of games and videos, which are displayed on a variety of monitors, throughout the exhibit. Since Lindsay has hands, and since I don't, she had an easier time reaching out and interacting with the exhibit. There was plenty of room, for both of us, to navigate with our wheelchairs. Since Centcom has a lot of lights and sounds, people with sensory sensitivities, such as people who are on the autism spectrum, may find this exhibit overstimulating.
To round things off, I thoroughly enjoyed my time at FloridaRAMA. All of these exhibits were so unique, interesting, and well-made. This museum was definitely one of the most, interactive places I've ever reviewed. While some of the exhibits were a bit difficult for wheelchair users, such as Searchlight Sanctuary, most of them were easy to navigate. Some of the exhibits do have objects on the floor, which could make it difficult for people with disabilities that impact their mobility. After pointing that out, I do want to mention that these grievances were pretty minor, which didn't impact my overall experience. I left with a sense of renewed wonder, which will have me returning, so that I can share the experience with more of my friends. Lastly, it's worth noting that FloridaRAMA's lobby also has an art gallery, featuring local artists. These pieces are available to purchase. So, the next time you're looking for something new and exciting, I'd highly recommend checking out this interactive museum.














